![]() ![]() I found myself more interested with what was on the ground than what was in the quest pop-up. The gameplay is so strong that you have an urge to just get through NPC meetings just to slay more monsters and pick up more stuff. That is where the story really takes a hit. The gameplay in Torchlight 2 is something to marvel at. Well, to be very honest, the story takes a huge backseat here because in my play time I have been subject to not caring about what was said because I just wanted to play. It is perceived weak but it really just rides on cliches that we have all seen before and brings nothing grand to the stage. To be honest, it isn’t that the story isn’t good or anything. This is all a culmination of the Alchemist’s path of destruction. Here’s how it mainly goes: the world of Torchlight features a ton of crazy, powerful enemies just sitting around waiting for some guy to walk by and make them angry enough to strike out. This all sounds fine and dandy but the way the story is carried out features an uninteresting cycle of events that tries to explain the reason why you are fighting these bad guys. Our heroes are brought in to stop him and save the Guardians who are being targeted and corrupted. The Alchemist returns from Torchlight and proceeds to carve a devastating and destructive path through the world on this quest. Weak in terms of cliche and uninteresting events. I’m sorry but this is the weakest part of the game. You are not going to play Torchlight 2 for the story. Let’s delve deep into the world of Torchlight 2 and see how it stacks up in the genre and even if you should choose this game over Blizzard’s ailing yet recovering Diablo 3. Runic has answered the call with Torchlight 2, a still familiar affair but set on a grander stage where friends can finally join your journey and the words “spiritual successor” come to mind. The result? We wanted more and we wanted it bigger. This was easy to see in Torchlight but it was also easy to see that it was mainly a “tech demo” of sorts to see how their talents and work would be received. ![]() They are built on tradition and recognize what gamers love about this genre. What was the logical target for their feasting? Runic Games’ Torchlight 2, of course!įor those of you who don’t know about Runic and their Torchlight series, the team is made up of many ex-Blizzard North guys who worked tirelessly on the first two Diablo games. We all know how Diablo 3 was received and since then fans of the dungeon crawling, loot harvesting, action-RPG genre have been chomping at the bit for a game to sate their appetite. Diablo 3 was set to be the mecca of the genre delivering an epic story along with standard setting gameplay and features. ![]() Loot craving gamers have had a tough year. ![]()
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